In the previous lesson (12.3 -- Lvalue references), we discussed how an lvalue reference can only bind to a modifiable lvalue. This means the following is illegal:
int main()
{
const int x { 5 }; // x is a non-modifiable (const) lvalue
int& ref { x }; // error: ref can not bind to non-modifiable lvalue
return 0;
}
This is disallowed because it would allow us to modify a const variable (x
) through the non-const reference (ref
).
But what if we want to have a const variable we want to create a reference to? A normal lvalue reference (to a non-const value) won’t do.
Lvalue reference to const
By using the const
keyword when declaring an lvalue reference, we tell an lvalue reference to treat the object it is referencing as const. Such a reference is called an lvalue reference to a const value (sometimes called a reference to const or a const reference).
Lvalue references to const can bind to non-modifiable lvalues:
int main()
{
const int x { 5 }; // x is a non-modifiable lvalue
const int& ref { x }; // okay: ref is a an lvalue reference to a const value
return 0;
}
Because lvalue references to const treat the object they are referencing as const, they can be used to access but not modify the value being referenced:
#include <iostream>
int main()
{
const int x { 5 }; // x is a non-modifiable lvalue
const int& ref { x }; // okay: ref is a an lvalue reference to a const value
std::cout << ref << '\n'; // okay: we can access the const object
ref = 6; // error: we can not modify an object through a const reference
return 0;
}
Initializing an lvalue reference to const with a modifiable lvalue
Lvalue references to const can also bind to modifiable lvalues. In such a case, the object being referenced is treated as const when accessed through the reference (even though the underlying object is non-const):
#include <iostream>
int main()
{
int x { 5 }; // x is a modifiable lvalue
const int& ref { x }; // okay: we can bind a const reference to a modifiable lvalue
std::cout << ref << '\n'; // okay: we can access the object through our const reference
ref = 7; // error: we can not modify an object through a const reference
x = 6; // okay: x is a modifiable lvalue, we can still modify it through the original identifier
return 0;
}
In the above program, we bind const reference ref
to modifiable lvalue x
. We can then use ref
to access x
, but because ref
is const, we can not modify the value of x
through ref
. However, we still can modify the value of x
directly (using the identifier x
).
Best practice
Favor lvalue references to const
over lvalue references to non-const
unless you need to modify the object being referenced.
Initializing an lvalue reference to const with an rvalue
Perhaps surprisingly, lvalues references to const can also bind to rvalues:
#include <iostream>
int main()
{
const int& ref { 5 }; // okay: 5 is an rvalue
std::cout << ref << '\n'; // prints 5
return 0;
}
When this happens, a temporary object is created and initialized with the rvalue, and the reference to const is bound to that temporary object.
Related content
We covered temporary objects in lesson 2.5 -- Introduction to local scope.
Initializing an lvalue reference to const with a value of a different type
Lvalue references to const can even bind to values of a different type, so long as those values can be implicitly converted to the reference type:
#include <iostream>
int main()
{
// case 1
const double& r1 { 5 }; // temporary double initialized with value 5, r1 binds to temporary
std::cout << r1 << '\n'; // prints 5
// case 2
char c { 'a' };
const int& r2 { c }; // temporary int initialized with value 'a', r2 binds to temporary
std::cout << r2 << '\n'; // prints 97 (since r2 is a reference to int)
return 0;
}
In case 1, a temporary object of type double
is created and initialized with int value 5
. Then const double& r1
is bound to that temporary double object.
In case 2, a temporary object of type int
is created and initialized with char value a
. Then const int& r2
is bound to that temporary int object.
In both cases, the type of the reference and the type of the temporary match.
Key insight
If you try to bind a const lvalue reference to a value of a different type, the compiler will create a temporary object of the same type as the reference, initialize it using the value, and then bind the reference to the temporary.
Also note that when we print r2
it prints as an int rather than a char. This is because r2
is a reference to an int object (the temporary int that was created), not to char c
.
Although it may seem strange to allow this, we’ll see examples where this is useful in lesson 12.6 -- Pass by const lvalue reference.
Warning
We normally assume that a reference is identical to the object it is bound to -- but when the reference is bound to a temporary copy of the object rather than the object itself, this assumption is broken. Any modifications subsequently made to the original object will not be seen by the reference (as it is referencing a copy).
Here’s a silly example showing this:
#include <iostream>
int main()
{
short bombs { 1 }; // I can has a bomb
const int& you { bombs }; // You likes to set bombs off
--bombs; // I can disarmed a bomb
if (you) // If you can still has a bomb
{
std::cout << "Bombs away! Goodbye, cruel world.\n";
}
return 0;
}
If you would stop blowing up the world, that would be great.
Const references bound to temporary objects extend the lifetime of the temporary object
Temporary objects are normally destroyed at the end of the expression in which they are created.
However, consider what would happen in the above example if the temporary object created to hold rvalue 5
was destroyed at the end of the expression that initializes ref
. Reference ref
would be left dangling (referencing an object that had been destroyed), and we’d get undefined behavior when we tried to access ref
.
To avoid dangling references in such cases, C++ has a special rule: When a const lvalue reference is directly bound to a temporary object, the lifetime of the temporary object is extended to match the lifetime of the reference.
#include <iostream>
int main()
{
const int& ref { 5 }; // The temporary object holding value 5 has its lifetime extended to match ref
std::cout << ref << '\n'; // Therefore, we can safely use it here
return 0;
} // Both ref and the temporary object die here
In the above example, when ref
is initialized with rvalue 5
, a temporary object is created and ref
is bound to that temporary object. The lifetime of the temporary object matches the lifetime of ref
. Thus, we can safely print the value of ref
in the next statement. Then both ref
and the temporary object go out of scope and are destroyed at the end of the block.
Key insight
Lvalue references can only bind to modifiable lvalues.
Lvalue references to const can bind to modifiable lvalues, non-modifiable lvalues, and rvalues. This makes them a much more flexible type of reference.
For advanced readers
Lifetime extension only works when a const reference is directly bound to a temporary. Temporaries returned from a function (even ones returned by const reference) are not eligible for lifetime extension.
We show an example of this in lesson 12.12 -- Return by reference and return by address.
For class type rvalues, only the entire object can have its lifetime extended. Individual members can not have their lifetimes extended.
So why does C++ allow a const reference to bind to an rvalue anyway? We’ll answer that question in the next lesson!
Constexpr lvalue references Optional
When applied to a reference, constexpr
allows the reference to be used in a constant expression. Constexpr references have a particular limitation: they can only be bound to objects with static duration (either globals or static locals). This is because the compiler knows where static objects will be instantiated in memory, so it can treat that address as a compile-time constant.
A constexpr reference cannot bind to a (non-static) local variable. This is because the address of local variables is not known until the function they are defined within is actually called.
int g_x { 5 };
int main()
{
[[maybe_unused]] constexpr int& ref1 { g_x }; // ok, can bind to global
static int s_x { 6 };
[[maybe_unused]] constexpr int& ref2 { s_x }; // ok, can bind to static local
int x { 6 };
[[maybe_unused]] constexpr int& ref3 { x }; // compile error: can't bind to non-static object
return 0;
}
When defining a constexpr reference to a const variable, we need to apply both constexpr
(which applies to the reference) and const
(which applies to the type being referenced).
int main()
{
static const int s_x { 6 }; // a const int
[[maybe_unused]] constexpr const int& ref2 { s_x }; // needs both constexpr and const
return 0;
}
Given these limitations, constexpr references typically don’t see much use.